We ware developing in 2-person team, a new mobile app and web-application for existing trading platform. During 15 months we ware creating a new design and rearrange all previous functions. We improved selling and buying financial instruments.
I had to create a game in a retro style inspired by American tv show "Let’s make a deal". My main goal was - keeping player focus on active playing. I designed 2 types of game - single and automat. In each case, I created the good working loop - deposit/play/stop game.
Soviet City is complicated real-time strategy/city builder game with roguelike elements. The main resource that we use in the game is a human corpse. It is the reason why usually to get something, you have to kill a random person. Taking the money, food, energy from corpses is something unique in this kind of games. I am responsible for game development. I touched all aspects of creating the game.
I created "point and click" game called 1heart with an ultimate difficulty level . The game about kidnapped twins. I tried to create the scary experience, using unsharp pictures, climate music and deep story. In this project, I improved my narrative skills in animation and game design
Binotech is one of the many single pages which I created for companies from the FinoTech industry. It is a company which delivers binary technology to larger companies. This company combine traditional ways of trading with new trends like bitcoins